The explanation as you can see above is to provide a safe and inclusive experience. It sounds bad. Safety is always an excellent reason to take someone's rights.
Another one. The digital ownership that NFTs are giving is based on scarcity and exclusion. Minecraft built negative narration.
Minecraft makes a point that players
have no inclusive experience if they do not have tokens. This sounds like they care for users.
Do they?
They do not treat NFTs as an added value, but as competition. Looks like they don't want to share this cake. Of course, it is not permitted only for 3rd parties.
There could be a few scenarios:
- they don't want others to earn in Minecraft,
- they are working on their own web3 features in Minecraft. They don't want competitors, they want to prepare more regulations about blockchain usage in Minecraft.
The main problem here is that there are already big NFT projects based on it, like NFT
World. This decision could kill smaller ones. The big one will create their own Minecraft and then, competition begins.
The big video games companies already have their place in the market. They do not see NFTs as an opportunity. There will be a moment when one of them will use NFTs to gain an advantage over the others.
Which big video games company will it be the first to adopt NFTs?
Reply to this mail with an answer. We will check later who was right
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I already see how I am upgrading my witcher NFT with potions and mutagens.
CD Project Red - do that, please โ๏ธ.
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